AI Insights · Timothy · July 2022
Top 5 Platformer Games on iOS in Latin America Q2 2022
Discover the performance trends of the top 5 platformer games on iOS in Latin America during Q2 2022, with insights into downloads, revenue, and active users.
Throughout the second quarter of 2022, the top 5 platformer games on iOS in Latin America exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Below is an analysis of each game's performance based on data from Sensor Tower.
Stumble Guys from Scopely, Inc. showed significant growth in weekly downloads, starting at around 61.8K at the end of March and peaking at approximately 288.5K by late June. Weekly revenue saw fluctuations, peaking at $151.6K at the end of March and reaching a low of $72.4K in early May before stabilizing around $113.5K by the end of June. The game also experienced a steady rise in weekly active users, starting from 412.9K and ending the quarter with nearly 893.9K users.
Subway Surfers by Sybo Games ApS maintained a consistent download rate, varying between 139.5K and 185.6K throughout the quarter. Revenue exhibited a notable increase in May, reaching a peak of $20.5K, and then gradually declining to around $10.2K by the end of June. Weekly active users consistently grew over the quarter, starting at 3.7M and closing at nearly 9.5M.
Sonic Forces PvP Racing Battle from SEGA saw its weekly downloads peak at about 23.7K in late April before declining to around 10K by the end of June. The game’s revenue fluctuated, with a high of $3.8K in early June and ending at approximately $2.9K. Active users increased initially, peaking at about 85.2K in late May, before stabilizing around 68.4K by the end of June.
Super Mario Run by Nintendo Co., Ltd. had stable weekly download numbers, hovering around 17K to 26.1K. Revenue remained relatively consistent, ranging between $1.8K and $2.4K throughout the quarter. Active users saw minor fluctuations, starting at approximately 75.4K and ending at around 71.4K.
Tomb of the Mask by Playgendary Limited experienced weekly downloads fluctuating between 10.9K and 22.8K. Revenue was stable, maintaining a range between $1.8K and $2.2K. The game’s active user base grew steadily, starting at 251.1K and reaching about 317K by the end of June.
For more detailed insights and data, visit Sensor Tower.